Doom Eternal has previously promised ray tracing support, and many gamers hoped was it would have this at launch – but this won’t be the case for the highly anticipated shooter, and by the sound of things, it might not get support until quite some way down the line.

You may recall that back in June 2019, Marty Stratton, executive producer of Doom Eternal, promised that the game – and the id Tech 7 engine – would support hardware ray tracing (RTX), claiming that “we’ll do it better than anybody honestly”.



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