On February 4, 2019, Respawn Entertainment — now owned by EA — launched a battle royale experience called Apex Legends. There were rumors that it would be a free-to-play version of Titanfall, but it’s more along the lines of Overwatch than anything else. The first piece of information to get out of the way is that the game seems to take place in the Titanfall universe, but it doesn’t feature mechs or any other towering contraptions you can control. It’s a standard run-and-gun shooter, where each character has various special abilities.
During the reveal, Respawn called it a “tactical squad-based battle royale” game and the “ultimate test of survival.” Just like Overwatch, your team has to pick characters — from the fearsome “Gibraltar” to the sneaky “Mirage” — which complement their abilities. For example, having Mirage lure enemies to a particular area using his decoy ability, and then having someone as strong as Gibraltar completely decimate them is the key to success. You have to think tactically.
Luckily, there are numerous characters to choose from so you’ll definitely find a fighter you like. Communication still plays a vital role, but let’s say you don’t way to use a microphone. There are ways to “ping” weapons, enemies, and locations. You can understand each other without even having to move your lips.
From our time with Apex Legends, we can definitely say that the shooting feels great. It’s just as precise as what we’re used to in Call of Duty, and feels absolutely incredible. It’s even a step above what Respawn managed to achieve in Titanfall 2. There’s a lengthy tutorial at the beginning of the game which teaches you how to play. There are a lot of different variables in Apex Legends so you have to familiar yourself with before starting your first match.