Saturday, September 25, 2021
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Halo Infinite beta on hold as Microsoft tackles server issues


The first Halo Infinite technical preview is slated for an imminent launch, with an invite-only multiplayer test scheduled through August 1. The four-day trial aims to provide developer 343 Industries with large-scale testing among the public while doubling as the first hands-on opportunity for eager fans ahead of the title’s launch later this year. While the studio has kept the Halo Infinite beta start time intentionally vague, server issues have now seemingly put its rollout on hold.

The Halo Infinite beta test aims to deliver a sample of its online experience, with three multiplayer maps on the docket, dedicated shooting-range style “weapon drills,” and ancillary systems like a small-scale battle pass beta. While scheduled to kick off on July 29, the studio stopped short of a formal release time, implying a global release “sometime after” 12 p.m. PT / 3 p.m. ET / 7 p.m. UTC.

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With the Halo Infinite beta still yet to go live, 343 Industries community director, Brian Jarrard, has provided additional context around the approach to the rollout. “As we are all eager and increasingly impatient, just a friendly PSA this is a technical test at a scale unlike anything we’ve done to date,” Jarrard stated on Twitter. “Driven by production. Not a game launch. Things are proceeding but there are many steps to navigate.”

“At this exact moment, the team is working through an issue that required rebuilding/re-deploying/re-verifying dedicated servers. This takes time and then, if it’s looking good, we hopefully are a go. Would def be worse if we’d released then found this out. More to come.”

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