Friday, May 24, 2024
windows news

Destiny 2 player count doubles overnight after Into the Light, The Final Shape’s Prismatic subclass reveal


Following the release of the free-to-play Into the Light update for Destiny 2 on Tuesday, Bungie’s space fantasy shooter has gotten a dramatic increase in players. Specifically, it’s averaging around ~80,000 concurrent players on Steam at the time of writing according to SteamDB info; prior to Into the Light, that number tended to hover between 40-50,000 (console metrics are harder to track, though Destiny 2 is at #15 on Xbox’s most-played games list).

It’s great news for the live service FPS, which has largely struggled since the release of the poorly received Destiny 2: Lightfall expansion early last year. Widespread frustration for that DLC’s underwhelming story, location, raid, and first few seasons drove many from the game, as did a lack of meaningful updates or additions to its core activities. Thanks to Into the Light, though, tons of fans are flocking back to check out the excellent, highly replayable new PvE horde mode Onslaught, chase both classic and new god rolls on 12 returning fan-favorite weapons (six now, with two more added each week until April 30), and jump into a tweaked version of The Whisper, a beloved Exotic mission that’s come back as well.

Into the Light is arguably the most exciting Destiny 2 release we’ve gotten in a year, and it’s not even done yet — there’s a special raid boss gauntlet called Pantheon coming on April 30, three new PvP maps being added on May 7, and the Zero Hour Exotic mission is returning May 14. Even so, however, it’s not the only thing driving players back to the game right now.

Guardians defending the Last City in Onslaught. (Image credit: Bungie)

Undeniably, another contributing factor to the rising player count is growing excitement for Destiny 2: The Final Shape, the last expansion in the decade-long Light and Darkness Saga that’s slated to go live on June 4. Prior to Into the Light’s launch, Bungie released a The Final Shape gameplay preview that revealed two things nobody saw coming: a crazy “Prismatic” subclass that will allow you to combine abilities from different subclasses, and an entirely new race of Darkness enemies called the Dread that are completely different than anything else we’ve seen or fought in Destiny thus far.





READ SOURCE

This website uses cookies. By continuing to use this site, you accept our use of cookies.