Monday, April 29, 2024
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The one Fallout 4 mod I’ll never play the game without


Bethesda’s post-apocalyptic RPG series Fallout is going through something of a renaissance right now, with the acclaimed new Fallout TV show leading to a player count resurgence across all the games. One title in particular that’s blowing up quite a bit, though, is 2015’s Fallout 4. It’s the latest single-player entry in the franchise, and one that’s widely enjoyed for its expansive open world, diverse set of combat skills, highly customizable weapons, and settlement base-building mechanic.

Though often criticized for lacking some of the writing depth you’ll find in other Fallout games, it’s nevertheless considered to be one of the best Xbox games and best PC games ever made — and like Skyrim before it, Fallout 4 has proven to be a fantastic foundation for modding. Talented community members have published thousands of ambitious mod projects for the open world RPG over the years, to the point where on the hosting site Nexus Mods, there are nearly as many mods for the PC version of Fallout 4 as there are for both Fallout 3 and New Vegas combined. Xbox players can get in on the fun, too, thanks to console mod support (check out the best Fallout 4 Xbox mods I recommend).

These days, you can find a Fallout 4 mod for pretty much everything, and there are several I consider to be staples in my load order, such as the legendary Place Everywhere for settlement building or the gorgeous texture overhaul Vivid Fallout. Of these, though, there’s one I will never play the game without: Start Me Up Redux, a modernized version of a beloved mod that addresses the game’s overly long intro sequence while simultaneously solving one of the biggest issues I have with its writing.

Fallout 4’s tutorial intro is a long 15-20 minutes to sit through on repeat playthroughs, but with this mod, you can skip it entirely. (Image credit: Bethesda Game Studios)

Fallout 4’s opening in which you’re whisked away to a Vault while nuclear war rages and put on ice to awaken nearly 200 years later was pretty gripping the first time I experienced it, and I didn’t really mind sitting through it a few more times on my second and third playthroughs, either. On my fourth, though, I was sick of it, and by the time my fifth rolled around, I was already browsing the Nexus for some kind of a skip so I could bypass the 20-minute long intro and get to the fun stuff.





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